On the dear Justice League alive series , Wonder Woman , Batman , Superman and supporter were think to be the best of the beneficial — the World ’s Finest , if you will . But the cartoon also spent a lot of time show us that the Justice League were super easy to smack about . Here ’s a handy dandy supervillain ’s pathfinder to beat the Justice League , according to the show .
Just a eminence going in : for this guide , we ’re restrict ourselves to the independent seven fellow member of the Justice League from the two time of year of Justice League — Martian Manhunter , Wonder Woman , Batman , Superman , The Flash , Hawkgirl , and Green Lantern , rather than when the show was tweaked and lucubrate asJustice League Unlimitedwith a magnanimous cast .
Superman
Anything you care — as long as he ’s the first someone you fight . It turns out the Man of Steel is , perhaps surprisingly , the easy soul to take out in the Justice League . Like , literally any villain face him could spend a good few second of an installment whacking him about the place like he was actually called Superchump . Why ?
Because Superman is Justice League ’s quality example ofthe Worf Effect . To prove how dangerous a villain is , whether it ’s a low - layer bunch of jobber like the Secret Society , all the way up to epic threats like Darkseid , Superman can be counted on to be taken out first , just so masses would go “ Oh no , they tucker Superman ! ? They really are problematic ! ” Seriously , point him first — punch him , kvetch him , blast him with a beam of energy , heck , even shoot the guy — and you ’ll be fine , thanks to the wonderful world of figure .
The Flash
Explode something near him during a run . The Flash ’s superspeed makes him one of the most quick and dangerous members of the Justice League . That is , until you realize you do n’t actually have to hit the scarlet speedster to take him out of the fight . clip and metre again , trying to hit The Flash expect like it does n’t work , until he have cocky enough to not get too far way from a volley of explosions or energy blasts or whatever — and he at once operate fly , usually into a nearby wall or column to knock him out for full measuring stick .
… Or trip up him up . I stool you not , that is rather effective against someone as easily deflect as Wally West . There ’s an episode early on in the series where Wally is zipping around a battle , only to end up flat on his ass because someone sticks their foot out in front of him . The fastest zany alert !
Martian Manhunter
psychical feedback . J’onn J’onnz is commonly quite a slippy Martian . If you get him in a hold , he can just phase through your grasp . If you seek to draw in him apart , he just turns into Martian silly - putty and reforms . He is usually quite challenging to take out , but if you ’ve have any shape of psychical ability at your disposal , all you have to do is promptly overload his senses . Carl Lumbly ’s wonderfully bass part - laden part cries out , J’onn crumbles , and then very handily only gets back up when the competitiveness is over .
Hawkgirl
incapacitate her wings . Hawkgirl is kind of like Superman 2.0 on Justice League . Her “ Mace first , inquiry subsequently ” attitude usually means that she is the first mortal to enter a fight … and normally the first person immediately out of it , sent reeling because she just could n’t wait to thwack something .
Most often than not , though , the easiest way to render Hawkgirl useless is to not attack her , but her wing . Shoot them , immobilise them , drench them in cement — the moment they stop work , she is either out of it or flower for a knockout poke . Bonus points if you do it while she ’s mid - air , lead her to whirl around through the sky ; it normally means you cark another appendage of the League ’s flying heroes while they have go and catch her , lest she becomes Hawkgoop on a sidewalk somewhere .
Green Lantern
violate his Ring constructs . A Green Lantern ’s energy conception are fortified by the cobwebby strength of the ringbearer ’s will — the strength that delineate them as a Lantern . John Stewart might have been one of the weakest - willed member of the Corps , though , because his constructs drop just as much time being shattered and overload as they do beat stuff up . And yet , he never carry it — so if you do give one , you ’ve usually got a couple of second of him being shocked to plug him in the side .
… Or hope whatever you shoot breaks his DOE barrier . John flies around and spends most of struggle palisade by a thin layer of energy protection from his ring , and a mess of the clip , that barrier is imperviable to schematic weaponry . But most mannikin of energy rocket on the show can unremarkably hit through it or overload it long enough to momently incapacitate him . No harm in trying !
Wonder Woman
Yank on the lasso of Truth . Diana is one of the stout phallus of the League ; more often than not , to take her out you have to pummel her into unconsciousness . But here is a much easy way — just tower on the Lasso of Truth whenever she wrangles you with it . Despite the fact that it happen clip and time again to her , she never expects it , often being surprised for long enough to be carry forth with the charming rope and you may just redirect her directly into a paries or your foot .
Batman
Prey on his ‘ Lone Wolf ’ personality and overwhelm him . of course , because everyone love Batman and he ’s the best and never ever loses ( oh expect a minute , he does ) , Batman is one of the toughest people to take out on Justice League , even though he does n’t have any superpowers like his erstwhile allies .
That say , Batman ’s usual downfall on the show is the fact that he really does n’t wish being part of a team . More often than not , he runs around on his own … and inevitably finds himself surrounded , knocked out from behind , or otherwise poorly and having a sudden pauperism to call his pals , because there ’s agency more super - bad guys than there are Batmen . “ I work alone ” is n’t always the best idea , Bruce .
The Team as a Whole
Poison Gas ! The predecessor to the next easiest manner to take out all of the League at once , none of the League tends to carry knockout gas , even though the Justice League should be more than able of dealing with it . Superman could utilise his super - breathing spell to disperse it , as could the Flash with a twirl of his arms at superspeed . Martian Manhunter could just phase out of the swarm , or the Green Lantern could construct himself some sort of rebreather with his tintinnabulation ( after all , he uses it to intimation in space , so it should work ! ) . And yet , every time , it takes them out .
Electric Shock ! This one is the veridical “ So huh , the Justice League is amazingly well-fixed to defeat ” moment of realisation , accord to the show . The Justice League ’s greatest foeman in Justice League is n’t Darkseid , or Lex Luthor , or the Joker , or any one — it ’s the power of electrical energy .
There are countless fourth dimension when either as individuals or as a mathematical group , the League gets the upper hand , only for order upper hand to vanish as they get shocked into unconsciousness . And seriously , it happens so much , it ’s amazing that they do n’t seek to build up suits or some technology to engulf the current or something . Batman managed to use his company to work up a goddamn hush-hush space place for crying out loud , they could n’t get some electrical shock - resistant spandex ?

… Or just trust on the fact they ’re not enceinte at teamwork . Here ’s the bounteous secret about the Justice League ( other than their plain inability to deal with electric shock ): They ’re actually pretty tough at being a team . In fact , there ’s a whole two - part episode in the 2d season , “ Secret Society ” , that fundamentally says this to the hearing again and again , and even at the end of the story they do n’t resolve their differences . They just hope they can get over the fact that they ’re crappy teammate long enough to save the daylight .
They do n’t coordinate that well . They go in one by one , make it easy to make do with them . you’re able to disorder them pretty well when one of their companion goes down ( you know , from not coordinate or going in alone ) . For a group brought together to confront insuperable betting odds , they ’re not that great at face them together a lot of the time . The Secret Society managed to well take out the Justice League a bunch of times , moderately much because they were busy being awful at teamwork . water parting and conquer , supervillains . part and conquer .
CartoonsJustice League

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